Gameplay has reportedly undergone similar iterations, at one point focusing on land-based survival elements, before settling on a naval combat focus. In all of this, it means that fans have seen some elements that may no longer be applicable. For example, the E3 2017 trailer clearly teased a Kraken appearance, but during a recent interview with Game Rant, Skull and Bones game director Ryan Barnard confirmed there would be no mythological creatures or even historical pirates at launch.
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It should be noted that Skull and Bones is based on the Golden Age of Piracy but does not take directly from it. Because of this, famous pirates like Calico Jack and Captain Blackbeard aren’t going to appear as characters in the game. However, the game may feature amalgamations and iconic pirate traits of these figures. Barnard also states,
E3 2017 Kraken Tease
When asked about Skull and Bones’ pirate mythology, namely a Kraken, Barnard mentioned that one of Ubisoft’s big strengths is its research and making sure games are “grounded and plausible.” On the other hand, the company does want to entertain the pirate genre and see where it can be pushed. Because it is a live service game, it’s possible that mythological elements eventually come to the game, but they won’t be in the game at launch.
It should be noted that Ubisoft has stated that post-launch support for Skull and Bones will feature free events, ships, weapons, and more. It’s not certain how extensive this free support will be, but for those who do hope to see a Kraken (or Luscas, sirens, etc.), it’s worth making the desire known.
Skull and Bones releases November 8 for PC, PS5, Stadia, and Xbox Series X/S.
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